@ -238,30 +238,30 @@ test(bool top_level, bool pretty_numbers)
@@ -238,30 +238,30 @@ test(bool top_level, bool pretty_numbers)
lv2_atom_forge_pop ( & forge , & subrectup_frame ) ;
lv2_atom_forge_pop ( & forge , & rectup_frame ) ;
// eg_ivector = (Vector<Int>)1,2,3,4
// eg_ivector = (Vector<Int>)1,2,3,4,5
lv2_atom_forge_key ( & forge , eg_ivector ) ;
int32_t ielems [ ] = { 1 , 2 , 3 , 4 } ;
lv2_atom_forge_vector ( & forge , sizeof ( int32_t ) , forge . Int , 4 , ielems ) ;
int32_t ielems [ ] = { 1 , 2 , 3 , 4 , 5 } ;
lv2_atom_forge_vector ( & forge , sizeof ( int32_t ) , forge . Int , 5 , ielems ) ;
// eg_lvector = (Vector<Long>)1,2,3,4
lv2_atom_forge_key ( & forge , eg_lvector ) ;
int64_t lelems [ ] = { 1 , 2 , 3 , 4 } ;
lv2_atom_forge_vector ( & forge , sizeof ( int64_t ) , forge . Long , 4 , lelems ) ;
// eg_fvector = (Vector<Float>)1.0,2.0,3.0,4.0
// eg_fvector = (Vector<Float>)1.0,2.0,3.0,4.0,5.0
lv2_atom_forge_key ( & forge , eg_fvector ) ;
float felems [ ] = { 1 , 2 , 3 , 4 } ;
lv2_atom_forge_vector ( & forge , sizeof ( float ) , forge . Float , 4 , felems ) ;
float felems [ ] = { 1 , 2 , 3 , 4 , 5 } ;
lv2_atom_forge_vector ( & forge , sizeof ( float ) , forge . Float , 5 , felems ) ;
// eg_dvector = (Vector<Double>)1.0,2.0,3.0,4.0
lv2_atom_forge_key ( & forge , eg_dvector ) ;
double delems [ ] = { 1 , 2 , 3 , 4 } ;
lv2_atom_forge_vector ( & forge , sizeof ( double ) , forge . Double , 4 , delems ) ;
// eg_bvector = (Vector<Bool>)1,0
// eg_bvector = (Vector<Bool>)1,0,1
lv2_atom_forge_key ( & forge , eg_bvector ) ;
int32_t belems [ ] = { true , false } ;
lv2_atom_forge_vector ( & forge , sizeof ( int32_t ) , forge . Bool , 2 , belems ) ;
int32_t belems [ ] = { true , false , true } ;
lv2_atom_forge_vector ( & forge , sizeof ( int32_t ) , forge . Bool , 3 , belems ) ;
// eg_fseq = (Sequence)1, 2
LV2_URID midi_midiEvent = map . map ( map . handle , LV2_MIDI__MidiEvent ) ;